Portfolio Daniel Leusch | LinkedIn
Productrenderings

While some product renderings were based on CAD-data and only missing and broken parts had to be recreated...


... some devices had to be rebuild from scratch.

3D-scenes

Entirely 3D-rendered scenes which are based on modular set.

Microsites (interactive examples)

For the microsites I did not only provide the work associated with preparing the 3D-files and rendering, but also the entire coding for html, css and javascript. So from planning with the client and proof of concept to execution and implementation has all been in my hand.
The shown examples are placed in an iFrame and are interactive, so feel free to play around!

Videos
3D for Web-application

Since the application had to be loaded in the browser and wasn't installed on the local machine, we had to cram as many devices from the product catalog in as little KB and as possible and reuse textures wherever we could, to ensure faster loading times, even if the assets were not cached.

Rigging & Scripting

Currently the oldest part of my portfolio, since air conditioners don't need that much rigging.

CV Daniel Leusch
30th October 1991

Work experience
STULZ Digital Solutions GmbH (since June 2014)
(former known as STULZ-Digitronic-Software GmbH)
  • creation of productrenderings and animations
  • video editing
  • 3D-models and textures for 3D-web-application
  • UI/UX work including iconfonts for said applications
  • Microsites (HTML, CSS and Javascript on top of 3D and rendering work)
Saber Rider Game Team (2014)
creation of various rigs for characters and vehicles
Dino Wheelies UG (2014)
creation of custom character-rigs for an iOS-app
Education
  • 2011-2013: Games Academy Frankfurt - Game-Art & Animation
  • 2002-2011: Comprehensive School Kurt Schuhmacher Ingelheim